[WeeklyDevLog#11] Three months in, ten to go !


Hello there, Robertoz here !

So, as we are the 14th of January, we are finally reaching our first major milestone.

It has been three month into developing Spearhead through your Heart. And honestly, I'm feeling very motivated right now. I've got a month and a half of free time to work on a story, and you'll find on a GDrive link at the end of the log a part of it, summarized, that will be in the demo version of the game that I will upload in the coming month, so in January. I will also continue writing this synopsis, a second part, until the "routes" and thus give you an idea of what's gonna happen. 

SPOILERS ARE INTO THE SYNOPSIS FILES, DO NOT EXPECT TO BE SURPRISED IF YOU READ IT. Even though, things can change.

I thank all of you yet again for your support, development staff and people following our project.

Let me also introduce you a new staff member, Nauzz, who will fill the role of Community Manager, here's his presentation :

"Hey people, Nauzz here.
I'm a 22 years old normal guy from south america. Story driven games lover, I finished almost everything in the game market: life is strange series, all telltale games, quantic dream games etc.
At age 16 I discovered alone that I could create music, which is my huge passion today. I like everything also in the movie and game scene, the most part I care about in all is the history and sountrack."

Finally, a sixth concept art has been finished, it's Anya Galina's, a rough, scarred, and vengeful tankist. I like the idea of her careless combat while the need for troops keeps her away from being supplanted by fresh soldiers. 

I thus conclude this DevLog, I'll do my best to come back at you in two weeks with the game demo publicly available !

Story Planning file : 
https://drive.google.com/file/d/1wH6E1qC4vWyojp_EzS102NC8f83aG-Xk/view?usp=shari...

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