[WeeklyDevLog#2] Irena Morozova is being implemented!
Hello everyone, Robertoz here.
Monday is here again, and in today's DevLog, we can present you the character concept of Irena Morozova, childhood friend of the main character. Original idea of the character came from Dertafors, one of our volunteering writers, and Irena was designed to be a cheerful, and positive friend, contrasting with the grim reality of war.
According to her description, ChiyoKyokane, our artist, could draw her and even prepare a sprite for me to integrate in the very early phase of development we are in. You will find footage of this character, alongside a bit of script I am willing to share. You'll be seeing a letter sent by Aleksei Ivanovich, the main character to his family that remained in the Caucasus as he fights for their freedom. His superior interrupted him for a new assignment in the city of Stalingrad...
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Other than that, a few of our developers -- on my request -- lent me a short presentation of themselves :
Our character artist, ChiyoKyokane :
Hi friends! ChiyoKyokane here, I'm the artist behind most of the visuals of "Spearhead Through Your Heart". What else can I say... I'm from Poland but I'm currently in the UK trying to finish my Illustration and Animation degree. All of my artworks for the game are done digitally on Clip Studio Paint or/and Procreate, so anyways, emmm, I hope you will enjoy the effects of my work.
If you are interested in more stuff made by me, here are links to my:
Instagrams:
https://www.instagram.com/chiyokyokane/
https://www.instagram.com/chiyokyokane2/
Artstation:
https://www.artstation.com/chiyokyokane
and DeviantArt:
https://www.deviantart.com/chiyokyokane
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Kelseras, a fellow frenchmen, helping me on the game coding :
Hi, I'm Kelseras, a Frenchman (Yeah, nobody's perfect) who joined the dev' team as a game designer ! This is my first project and I'm glad that Robertoz invited me to participate, and I'm doing my best. I hope my work's gonna be enjoyable for you, future players !
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Olinoil, recently signed up writer :
I'm Olinoil, an Australian student working with Totsugeki! Studio as a writer. I also edit videos and sometimes participate in fanzines whenever I have an opportunity to. Most of my works are unpublished, hidden in a folder somewhere, though I hope that someday I'll be able to create stories that I will be proud to show off. I specialise in writing the relationships between characters and their own identities as well as the many emotions a character will experience during their story.
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Wired, another fellow friend who helps me by setting up a working website :
Hi guys, here is Wired, a caffeinated night owl. I got some skills in IT (architecture, security, HPC and web dev, don't ask me for web design) and met Robertoz while working for a private Wow server. Since then I'm happy to work with him on a new project where I think I can give the best of myself, meeting new people and contributing to a well handled project. I'm not accustomed to visual novels, I discovered "Doki Doki Litterature club" and CoH 2 thanks to your magnificient lead developer, without regrets. Here I wish to expand my skillset and contribute with you guys to a project aiming to succeed. Best, Wired.
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Dertafors, writer, creator of Irena, and a fellow early supporter :
Well, im polish guy with creative mind that did some writing on early parts of the story. Little expricience in writing stories and essays, but first time doing VN stuff. Due to uni class being difficult and taking most of my time. I will just throw ideas to other writers and write small bits of internal monologs.
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Town of Jade, fellow friend and writing amateur :
Hi everyone! I'm Town of Jade, Italian. (Please don't make pasta jokes) I joined the dev team on this project to help my good friend Robertoz and further my own writing skills. I'm looking forward to see where this project goes, see ya!
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Finally, I will present myself :
I'm Robertoz, initiator of this project, currently an engineering student who likes gaming, reading and writing on his free time. I took this project as an occasion to develop my writing skills in english, which is useful for a non-native speaker, but also train my project and team management skills I aim to use in my future job. I hope to provide you the best content, thanks to the help of my team!
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See you next monday for the third DevLog, and don't hesitate to join our discord !
Get Spearhead through your Heart
Spearhead through your Heart
A Visual Novel putting you in the midst of the Eastern Front during World War 2 !
Status | In development |
Author | Totsugeki Studio |
Genre | Visual Novel |
Tags | Dating Sim, Indie, Romance, War, World War II |
Languages | English |
More posts
- [DevLog#16]Act II planning, next demo version patch, OST, Trailer.Apr 18, 2022
- [DevLog#15]What's happening, and deadlines review.Mar 16, 2022
- [DevLog#14]Achievements to come, releases, and current advancement.Mar 03, 2022
- [WeeklyDevLog#13] Two last concepts, UI update, and some teasersFeb 18, 2022
- [DevLog#12]Demo release, and a handful of informationFeb 04, 2022
- Demo release date! - February 4thJan 24, 2022
- [WeeklyDevLog#11] Three months in, ten to go !Jan 14, 2022
- [WeeklyDevLog#10] Natasha's concept and overall news.Dec 29, 2021
- [WeeklyDevLog#9] Concept of Syuzanna, and an alpha release planned for soon.Dec 21, 2021
- [WeeklyDevLog#8] Some pics for now, and info about Aleksei !Dec 13, 2021
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